Uses of Class
javax.swing.plaf.TextUI
Package
Description
Provides user interface objects built according to the Basic look and feel.
Provides user interface objects built according to the Java look and feel
(once codenamed Metal), which is the default look and feel.
Provides user interface objects that combine two or more look and feels.
Synth is a skinnable look and feel in which all painting is delegated.
Provides classes and interfaces that deal with editable and noneditable text
components.
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Uses of TextUI in javax.swing.plaf.basic
Modifier and TypeClassDescriptionclass
Provides the look and feel for a JEditorPane.class
Provides the look and feel implementation forJFormattedTextField
.class
Provides the Windows look and feel for a password field.class
Provides the look and feel for a plain text editor.class
Basis of a look and feel for a JTextField.class
Provides the look and feel for a styled text editor.class
Basis of a text components look-and-feel. -
Uses of TextUI in javax.swing.plaf.metal
Modifier and TypeClassDescriptionclass
Basis of a look and feel for a JTextField. -
Uses of TextUI in javax.swing.plaf.multi
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Uses of TextUI in javax.swing.plaf.synth
Modifier and TypeClassDescriptionclass
Provides the Synth L&F UI delegate forJEditorPane
.class
Provides the Synth L&F UI delegate forJFormattedTextField
.class
Provides the Synth L&F UI delegate forJPasswordField
.class
Provides the look and feel for a plain text editor in the Synth look and feel.class
Provides the Synth L&F UI delegate forJTextField
.class
Provides the look and feel for a styled text editor in the Synth look and feel. -
Uses of TextUI in javax.swing.text
Modifier and TypeMethodDescriptionJTextComponent.getUI()
Fetches the user-interface factory for this text-oriented editor.