java.util.concurrent.locks and
 java.util.concurrent.atomic packages.
 Executor is a simple standardized
 interface for defining custom thread-like subsystems, including
 thread pools, asynchronous I/O, and lightweight task frameworks.
 Depending on which concrete Executor class is being used, tasks may
 execute in a newly created thread, an existing task-execution thread,
 or the thread calling execute, and may execute sequentially or concurrently.
 ExecutorService provides a more
 complete asynchronous task execution framework.  An
 ExecutorService manages queuing and scheduling of tasks,
 and allows controlled shutdown.
 The ScheduledExecutorService
 subinterface and associated interfaces add support for
 delayed and periodic task execution.  ExecutorServices
 provide methods arranging asynchronous execution of any
 function expressed as Callable,
 the result-bearing analog of Runnable.
 A Future returns the results of
 a function, allows determination of whether execution has
 completed, and provides a means to cancel execution.
 A RunnableFuture is a Future
 that possesses a run method that upon execution,
 sets its results.
 
 Implementations.
 Classes ThreadPoolExecutor and
 ScheduledThreadPoolExecutor
 provide tunable, flexible thread pools.
 The Executors class provides
 factory methods for the most common kinds and configurations
 of Executors, as well as a few utility methods for using
 them.  Other utilities based on Executors include the
 concrete class FutureTask
 providing a common extensible implementation of Futures, and
 ExecutorCompletionService, that
 assists in coordinating the processing of groups of
 asynchronous tasks.
 
Class ForkJoinPool provides an
 Executor primarily designed for processing instances of ForkJoinTask and its subclasses.  These
 classes employ a work-stealing scheduler that attains high
 throughput for tasks conforming to restrictions that often hold in
 computation-intensive parallel processing.
 
ConcurrentLinkedQueue class
 supplies an efficient scalable thread-safe non-blocking FIFO queue.
 The ConcurrentLinkedDeque class is
 similar, but additionally supports the Deque
 interface.
 Five implementations in java.util.concurrent support
 the extended BlockingQueue
 interface, that defines blocking versions of put and take:
 LinkedBlockingQueue,
 ArrayBlockingQueue,
 SynchronousQueue,
 PriorityBlockingQueue, and
 DelayQueue.
 The different classes cover the most common usage contexts
 for producer-consumer, messaging, parallel tasking, and
 related concurrent designs.
 
Extended interface TransferQueue,
 and implementation LinkedTransferQueue
 introduce a synchronous transfer method (along with related
 features) in which a producer may optionally block awaiting its
 consumer.
 
The BlockingDeque interface
 extends BlockingQueue to support both FIFO and LIFO
 (stack-based) operations.
 Class LinkedBlockingDeque
 provides an implementation.
 
TimeUnit class provides
 multiple granularities (including nanoseconds) for
 specifying and controlling time-out based operations.  Most
 classes in the package contain operations based on time-outs
 in addition to indefinite waits.  In all cases that
 time-outs are used, the time-out specifies the minimum time
 that the method should wait before indicating that it
 timed-out.  Implementations make a "best effort"
 to detect time-outs as soon as possible after they occur.
 However, an indefinite amount of time may elapse between a
 time-out being detected and a thread actually executing
 again after that time-out.  All methods that accept timeout
 parameters treat values less than or equal to zero to mean
 not to wait at all.  To wait "forever", you can use a value
 of Long.MAX_VALUE.
 Semaphore is a classic concurrency tool.
 CountDownLatch is a very simple yet
 very common utility for blocking until a given number of signals,
 events, or conditions hold.
 CyclicBarrier is a resettable
 multiway synchronization point useful in some styles of parallel
 programming.
 Phaser provides
 a more flexible form of barrier that may be used to control phased
 computation among multiple threads.
 Exchanger allows two threads to
 exchange objects at a rendezvous point, and is useful in several
 pipeline designs.
 ConcurrentHashMap,
 ConcurrentSkipListMap,
 ConcurrentSkipListSet,
 CopyOnWriteArrayList, and
 CopyOnWriteArraySet.
 When many threads are expected to access a given collection, a
 ConcurrentHashMap is normally preferable to a synchronized
 HashMap, and a ConcurrentSkipListMap is normally
 preferable to a synchronized TreeMap.
 A CopyOnWriteArrayList is preferable to a synchronized
 ArrayList when the expected number of reads and traversals
 greatly outnumber the number of updates to a list.
 The "Concurrent" prefix used with some classes in this package
 is a shorthand indicating several differences from similar
 "synchronized" classes.  For example java.util.Hashtable and
 Collections.synchronizedMap(new HashMap()) are
 synchronized.  But ConcurrentHashMap is "concurrent".  A
 concurrent collection is thread-safe, but not governed by a
 single exclusion lock.  In the particular case of
 ConcurrentHashMap, it safely permits any number of
 concurrent reads as well as a tunable number of concurrent
 writes.  "Synchronized" classes can be useful when you need
 to prevent all access to a collection via a single lock, at
 the expense of poorer scalability.  In other cases in which
 multiple threads are expected to access a common collection,
 "concurrent" versions are normally preferable.  And
 unsynchronized collections are preferable when either
 collections are unshared, or are accessible only when
 holding other locks.
 
Most concurrent Collection implementations
 (including most Queues) also differ from the usual java.util
 conventions in that their Iterators
 and Spliterators provide
 weakly consistent rather than fast-fail traversal:
 
ConcurrentModificationException
 synchronized and volatile constructs, as well as the
 Thread.start() and Thread.join() methods, can form
 happens-before relationships.  In particular:
 synchronized block or method exit) of a
   monitor happens-before every subsequent lock (synchronized
   block or method entry) of that same monitor.  And because
   the happens-before relation is transitive, all actions
   of a thread prior to unlocking happen-before all actions
   subsequent to any thread locking that monitor.
   volatile field happens-before every
   subsequent read of that same field.  Writes and reads of
   volatile fields have similar memory consistency effects
   as entering and exiting monitors, but do not entail
   mutual exclusion locking.
   start on a thread happens-before any
   action in the started thread.
   join on that thread.
 java.util.concurrent and its
 subpackages extend these guarantees to higher-level
 synchronization.  In particular:
 Runnable
   to an Executor happen-before its execution begins.
   Similarly for Callables submitted to an ExecutorService.
   Future happen-before actions subsequent to the
   retrieval of the result via Future.get() in another thread.
   Lock.unlock, Semaphore.release, and
   CountDownLatch.countDown happen-before actions
   subsequent to a successful "acquiring" method such as
   Lock.lock, Semaphore.acquire,
   Condition.await, and CountDownLatch.await on the
   same synchronizer object in another thread.
   Exchanger, actions prior to the exchange()
   in each thread happen-before those subsequent to the
   corresponding exchange() in another thread.
   CyclicBarrier.await and
   Phaser.awaitAdvance (as well as its variants)
   happen-before actions performed by the barrier action, and
   actions performed by the barrier action happen-before actions
   subsequent to a successful return from the corresponding await
   in other threads.
 | BlockingDeque<E> | A Dequethat additionally supports blocking operations that wait
 for the deque to become non-empty when retrieving an element, and wait for
 space to become available in the deque when storing an element. | 
| BlockingQueue<E> | A Queuethat additionally supports operations
 that wait for the queue to become non-empty when retrieving an
 element, and wait for space to become available in the queue when
 storing an element. | 
| Callable<V> | A task that returns a result and may throw an exception. | 
| CompletableFuture.AsynchronousCompletionTask | A marker interface identifying asynchronous tasks produced by asyncmethods. | 
| CompletionService<V> | A service that decouples the production of new asynchronous tasks from the consumption of the results of completed tasks. | 
| CompletionStage<T> | A stage of a possibly asynchronous computation, that performs an action or computes a value when another CompletionStage completes. | 
| ConcurrentMap<K, V> | A Mapproviding thread safety and atomicity
 guarantees. | 
| ConcurrentNavigableMap<K, V> | A ConcurrentMapsupportingNavigableMapoperations,
 and recursively so for its navigable sub-maps. | 
| Delayed | A mix-in style interface for marking objects that should be acted upon after a given delay. | 
| Executor | An object that executes submitted Runnabletasks. | 
| ExecutorService | An Executorthat provides methods to manage termination and
 methods that can produce aFuturefor tracking progress of
 one or more asynchronous tasks. | 
| ForkJoinPool.ForkJoinWorkerThreadFactory | Factory for creating new ForkJoinWorkerThreads. | 
| ForkJoinPool.ManagedBlocker | Interface for extending managed parallelism for tasks running
 in ForkJoinPools. | 
| Future<V> | A Futurerepresents the result of an asynchronous
 computation. | 
| RejectedExecutionHandler | A handler for tasks that cannot be executed by a ThreadPoolExecutor. | 
| RunnableFuture<V> | A Futurethat isRunnable. | 
| RunnableScheduledFuture<V> | A ScheduledFuturethat isRunnable. | 
| ScheduledExecutorService | An ExecutorServicethat can schedule commands to run after a given
 delay, or to execute periodically. | 
| ScheduledFuture<V> | A delayed result-bearing action that can be cancelled. | 
| ThreadFactory | An object that creates new threads on demand. | 
| TransferQueue<E> | A BlockingQueuein which producers may wait for consumers
 to receive elements. | 
| AbstractExecutorService | Provides default implementations of ExecutorServiceexecution methods. | 
| ArrayBlockingQueue<E> | A bounded blocking queue backed by an array. | 
| CompletableFuture<T> | A Futurethat may be explicitly completed (setting its
 value and status), and may be used as aCompletionStage,
 supporting dependent functions and actions that trigger upon its
 completion. | 
| ConcurrentHashMap<K, V> | A hash table supporting full concurrency of retrievals and high expected concurrency for updates. | 
| ConcurrentHashMap.KeySetView<K, V> | A view of a ConcurrentHashMap as a Setof keys, in
 which additions may optionally be enabled by mapping to a
 common value. | 
| ConcurrentLinkedDeque<E> | An unbounded concurrent deque based on linked nodes. | 
| ConcurrentLinkedQueue<E> | An unbounded thread-safe queue based on linked nodes. | 
| ConcurrentSkipListMap<K, V> | A scalable concurrent ConcurrentNavigableMapimplementation. | 
| ConcurrentSkipListSet<E> | A scalable concurrent NavigableSetimplementation based on
 aConcurrentSkipListMap. | 
| CopyOnWriteArrayList<E> | A thread-safe random-access list. | 
| CopyOnWriteArraySet<E> | A Setthat uses an internalCopyOnWriteArrayListfor all of its operations. | 
| CountDownLatch | A synchronization aid that allows one or more threads to wait until a set of operations being performed in other threads completes. | 
| CountedCompleter<T> | A ForkJoinTaskwith a completion action performed when
 triggered and there are no remaining pending actions. | 
| CyclicBarrier | A synchronization aid that allows a set of threads to all wait for each other to reach a common barrier point. | 
| DelayQueue<E extends Delayed> | An unbounded blocking queue of Delayedelements, in which an element can only be taken
 when its delay has expired. | 
| Exchanger<V> | A synchronization point at which threads can pair and swap elements within pairs. | 
| ExecutorCompletionService<V> | A CompletionServicethat uses a suppliedExecutorto execute tasks. | 
| Executors | Factory and utility methods for Executor,ExecutorService,ScheduledExecutorService,ThreadFactory, andCallableclasses defined in this
 package. | 
| ForkJoinPool | An ExecutorServicefor runningForkJoinTasks. | 
| ForkJoinTask<V> | Abstract base class for tasks that run within a ForkJoinPool. | 
| ForkJoinWorkerThread | A thread managed by a ForkJoinPool, which executesForkJoinTasks. | 
| FutureTask<V> | A cancellable asynchronous computation. | 
| LinkedBlockingDeque<E> | An optionally-bounded blocking deque based on linked nodes. | 
| LinkedBlockingQueue<E> | An optionally-bounded blocking queue based on linked nodes. | 
| LinkedTransferQueue<E> | An unbounded TransferQueuebased on linked nodes. | 
| Phaser | A reusable synchronization barrier, similar in functionality to CyclicBarrierandCountDownLatchbut supporting more flexible usage. | 
| PriorityBlockingQueue<E> | An unbounded blocking queue that uses
 the same ordering rules as class PriorityQueueand supplies
 blocking retrieval operations. | 
| RecursiveAction | A recursive resultless ForkJoinTask. | 
| RecursiveTask<V> | A recursive result-bearing ForkJoinTask. | 
| ScheduledThreadPoolExecutor | A ThreadPoolExecutorthat can additionally schedule
 commands to run after a given delay, or to execute periodically. | 
| Semaphore | A counting semaphore. | 
| SynchronousQueue<E> | A blocking queue in which each insert operation must wait for a corresponding remove operation by another thread, and vice versa. | 
| ThreadLocalRandom | A random number generator isolated to the current thread. | 
| ThreadPoolExecutor | An ExecutorServicethat executes each submitted task using
 one of possibly several pooled threads, normally configured
 usingExecutorsfactory methods. | 
| ThreadPoolExecutor.AbortPolicy | A handler for rejected tasks that throws a RejectedExecutionException. | 
| ThreadPoolExecutor.CallerRunsPolicy | A handler for rejected tasks that runs the rejected task
 directly in the calling thread of the executemethod,
 unless the executor has been shut down, in which case the task
 is discarded. | 
| ThreadPoolExecutor.DiscardOldestPolicy | A handler for rejected tasks that discards the oldest unhandled
 request and then retries execute, unless the executor
 is shut down, in which case the task is discarded. | 
| ThreadPoolExecutor.DiscardPolicy | A handler for rejected tasks that silently discards the rejected task. | 
| TimeUnit | A TimeUnitrepresents time durations at a given unit of
 granularity and provides utility methods to convert across units,
 and to perform timing and delay operations in these units. | 
| BrokenBarrierException | Exception thrown when a thread tries to wait upon a barrier that is in a broken state, or which enters the broken state while the thread is waiting. | 
| CancellationException | Exception indicating that the result of a value-producing task,
 such as a FutureTask, cannot be retrieved because the task
 was cancelled. | 
| CompletionException | Exception thrown when an error or other exception is encountered in the course of completing a result or task. | 
| ExecutionException | Exception thrown when attempting to retrieve the result of a task that aborted by throwing an exception. | 
| RejectedExecutionException | Exception thrown by an Executorwhen a task cannot be
 accepted for execution. | 
| TimeoutException | Exception thrown when a blocking operation times out. |